ANSWERS: 4
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HELP ME PLEASE!!
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If you don't know any programming, there are some easy online guides that can give you the basis you need in C++ that should serve you just fine in something as basic as a text-based game. Check out the Hitchhiker's Guide to the Galaxy game for some tips. It is simply the best text-based game out there. It should be available at http://www.hotud.org/ Because text is a niche genre for games, your game will need to be very memorable. I recommend playing up the quirkiness of the game. Another failing that many text-based games have is that they are just simply too dang hard. You never know what to do, what you can do, or where to go. Making things obvious without making them feel obvious is tricky, but it can be done. Error messages shouldn't be repetitive and annoying. Anticipate the things people might type, and have unique responses ready. For example, a person might say "use dagger". Because there are many things that can be done with the dagger, your game probably won't like the term "use" and can only work with "throw" or "cut" or "drop". When the person types "use" you can say something like: "Wow... 'USE' that's pretty specific, maybe you want to narrow it down?" In another instance, a person may want to "pick up house." In many games, random pieces of scenery are not treated as objects and the normal error message comes back as "I don't see any house here" or "I can't pick that up". Improve this with something like, "Nice try, Hercules" or "You can't, the bank still owns 90% of it". Generally, a text-based game needs loads of time and detail to be good. I don't envy the challenge you have in front of you, but I respect that you want to try.
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pick a technology (web based ? client based?) pick a theme develop a storyline create TONS of artwork create your logic with your language of choice Text based games don't have to be boring and flat. including artwork and interaction from other players is key to being entertaining and addictive. many web based examples are available, some come as pre-build scripts that you'd customize to fit your theme, (lots of "mafia" themed text games around off the same MCCode script), others are built from scratch and look more professional in their finish (afterdoomsday for example)
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there are a list of game-making engines here. (as well as resources) there are loads of text game creators. get CAT or something like that. here it is; http://www.ambrosine.com/resource.html
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