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The alternate frame sequencing used in 3D shutter glasses allocates half the total hertz output (the number of complete cycles per second) to each eye channel. So a refresh rate of 75Hz per eye channel is good for smooth, strobeless 3D viewing. Strobeless viewing with 3D shutter glasses requires a minimum of 120Hz, with 60Hz going to the left eye channel and 60Hz going to the right eye channel. A total of 75Hz in shutter glasses would not be a high enough refresh rate to prevent strobing. Because of alternate frame sequencing, the minimum 3D shutter glasses refresh rate is 60Hz per eye channel, which is a total of 120Hz. 75Hz in shutter glass must be per eye channel, with a total of 150Hz, to make for good 3D viewing.On One Hand: 75Hz Is Good Per Eye Channel in Shutter Glasses
On the Other: A Total of 75Hz Is Insufficient in Shutter Glasses
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