ANSWERS: 10
  • Kiss your collective butts goodbye. You'd need fresh wolfsbane and silver/magical weapons to have even a hope of living past the third combat round. If you have light spells memorized, try casting them into the drow's eyes to get a good blinding effect.
  • Quickly draw straws. Short straw is the diversion as the others run away. I can't remember how fast werewolves eat though....
  • Start rolling up new characters. unless the DM really nerfed the drow/werewolf, there's no way that party is surviving.
  • Put the figher and ranger up front (since cloth won't get caught in his teeth as easily as mail/leather) and run away quickly. Hope that he breaks a tooth, gets infected and dies of said infection before catching the cleric/wizard.
  • Hit him with a steady stream of the yellow stuff. It establishes dominance...then run like hell.
  • A DROW WEREWOLF? And you're like on level 1? Set fire to the place and try to escape, use your ranger and whatever measly abilities you have at that level to -try- and trick or lure it away from your party. If you can somehow make it fall into a trap while escaping, such as trying to blind it with light will running and getting it to fall off a ledge or crash into something, you might get some slight opportunities at further escape, which you could use. On the other hand, sacrificing one character to let the rest live might work too...or run into a farm or populated area. If there's one nearby, I kinda doubt it though... That was a bit ago though, mind telling us how it went? I mean a normal werewolf is bad enough, but a drow? My god. :O Although if you managed to kill it, God forbid I wouldn't fuck with you if you did, imagine the experience you'll get from that...
  • See if your cleric or wizard can create something with a bright light to hurt the eyes! Don't know if it is in drow form or werewolf, but if it is in werewolf as you blind it make the cleric take off her holy symbol (hopefully made of silver) and try to choke it down the werewolfs throat!!
  • Start to pray and prepare for your end. "Hmm. Lets think for a sec. How about a drow, whose parents are a red dragon and a Lloth priestest afflicted with werewolf lycanthropy. That way he's a half-red dragon Drow werewolf. Wonder what the LA would be... +7, with two racial hit dice (d10's). 9th level character. Straight tens in stats would give : Str 23, Dex 15, Con 18, Int 14, Wis 11, Cha 12 +8 natural armor, two claws and a bite, wolf empathy, DR 10/silver, low-light vision, darkvision 120, scent, breath weapon, immune to sleep/paralysis, fire subtype, SR 13, +2 will vs spells/spell-likes, automatic weapon proficiencies, light blindness, favored class Wizard or Cleric (depending on gender) Could be fun, but one hit and you're toast - at max, you'd have 28 HP at level 9. Then again, you could always boost that con up a bit more, which is never a bad idea in this case." SOurce: http://www.giantitp.com/forums/archive/index.php/t-45349.html
  • The best thing to do now is pray the DM doesn't kill you all, or ask the DM not to kill you. Maybe Magic Missile up the wazoo, light in it's eyes, fighter just smack away, and ranger guy flank with the fighter. I don't play duskblades, so I don't know what they do. Honestly, this isn't looking good for your survival, as I doubt you can do enough damage without spells to even get past the damage reduction, and you wont have enough spells to take it out.
  • If you have no silvered or magic weapons and or no wolvesbaine, black pepper, anise seeds, or other dog tricking stuff (your thief should if he is worth anything) then you can't out run or fight it. Break out some 6 sided dice and start rolling and start over.

Copyright 2023, Wired Ivy, LLC

Answerbag | Terms of Service | Privacy Policy