ANSWERS: 1
  • Exactly what do you mean by "towards the sky"? If you merely mean that the camera seems to be aimed a little high, it's possible that it's just an optical illusion. Which view do you use when you race? Whenever I play from the in-car view from most production cars, the horizon is about where it is when I drive my RL car; kind of low, showing more sky than ground. It sometimes screws me up (both IRL and in-game) when going through a truly hilly area, as the road seems to drop away invisibly. I usually go from the bumper-cam, which moves the horizon to a more playable position, unless I am in a truly low-slung car, like the F1s. Different vehicles have different ride heights and seating positions, so the perspective will change around quite a bit. The horizon bobs under acceleration/decelleration, but this lessens NOTICABLY with stiffer suspension and lower centers of gravity. GT4 models that quite well. A camera aimed high could just be a rear suspension that is too high and too soft reacting to the weight transfer of acceleration. Experiment with the different camera angles and be prepared to adjust your sense of perception as you switch and tune vehicles.

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