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director of course.but even if you are a director it isnt just sitting around throwing ideas. your the visionary, the man with the ideas, as such you must constantly be checking and rechecking others work to make sure that this is what you want it to look like. also you must work closely with a producer on deadlines and budgeting.
Game Inventor. But you are generally not employed, you rather sell your ideas. So selling is also a part of the job.
"The Toy And Game Inventor's Handbook describes..
The retail and corporate environments, including the forces of change within both.
How to prepare proposals and prototypes.
How to open doors and close deals.
How to protect your intellectual property.
How to save thousands of dollars in legal fees.
How to negotiate deals and get the best terms."
Source and further information:
http://www.greatideagear.com/toy.game.handbook.html
If you were not just giving the ideas, you would be a game designer:
http://en.wikipedia.org/wiki/Game_designer
http://www.gamespot.com/features/6129276/index.html
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You're reading Is there a job in the gaming industry where you give the ideas for the game you are creating, but you don't have to do anything but tell people what to do and just give ideas?
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