CURE/HEAL
Cure - Heals entire party for five health points and plus one for every
Wisdom and Charisma modifier, as well as the level of the character
casting the Force Power.
Heal - Heals entire party for ten health points and plus one for every
Wisdom and Charisma modifier, as well as the level of the character
casting the Force Power.
Description: Light Side.
FORCE AURA/FORCE SHIELD/FORCE ARMOR
Force Aura - Gain a plus two bonus to Defense and saving throws.
Force Shield - Adds plus four to Defense and all saving throws.
ForceArmor - Gain plus six bonus to Defense and all saving throws.
Description: Light Side.
BURST OF SPEED/KNIGHT SPEED/MASTER SPEED
Burst of Speed - Doubles speed movement and increases Defense by two.
Knight Speed - Doubles speed movement and increases Defense by four and
Attack by one for each round.
Master Speed - Doubles speed movement and increases Defense by four and
Attack by two for each round.
Description: Both Sides.
FORCE VALOR/KNIGHT VALOR/MASTER VALOR
Force Valor - Grants plus two to all physical attributes and saving
throws.
Knight Valor - Gain poison immunity, and it grants plus three to all
physical attributes and saving throws.
Master Valor - Gain poison immunity and, grants plus five to all
physical attributes and saving throws.
Description: Light Side.
FORCE RESISTANCE/FORCE IMMUNITY
Force Resistance - Offers a chance to deflect any Force-based attacks
for sixty seconds.
Force Immunity - Offers a greater chance of deflecting any Force-based
attacks for sixty seconds.
Description: Both Sides.
ENERGY RESISTANCE/IMPROVED ENERGY RESISTANCE
Energy Resistance - Increases resistance against cold, fire,
electrical, and sonic damage.
Improved Energy Resistance - Further increases resistance against cold,
fire, electrical, and sonic damage.
Description: Both Sides.
AFFECT MIND/DOMINATE MIND
Affect Mind - Use to allow use of force powers in persuasion tactics.
Dominate Mind - Highest level of persuasion techniques.
Description: Both Sides.
STUN/STASIS/STASIS FIELD
Stun - May incapacitate enemy for nine seconds.
Stasis - Greater chance of incapacitating enemy for nine seconds.
Stasis Field - Incapacitates several enemies for nine(?) seconds.
Description: Light Side.
STUN DROID/DISABLE DROID/DESTROY DROID
Stun Droid - Stuns droids, incapacitating them for twelve seconds.
Disable Droid - Damages all droids within five meters of target droid,
with a possibility of stunning, incapacitating them for twelve seconds.
Destroy Droid - Damages droids within six meters of target droid and
may stun droids for twelve seconds.
Description: Light Side.
WOUND/CHOKE/KILL
Wound - Temporarily incapacitates and damages an enemy.
Choke - Temporarily incapacitates and damages an enemy even further.
Kill - Temporarily incapacitates and damages an enemy even further, and
if enemy health is below fifty percent, can possibly instantly kill.
Kill is decided for a Fortitude DC.
Description: Dark Side.
SLOW/AFFLICTION/PLAGUE
All these powers lower Defense, Attack, Damage, and Reflex saves.
Slow - Weakens enemy, lowering attributes.
Affliction - Weakens enemy, lowering attributes and possibly causing
poison.
Plague - Weakens enemy, lowering attributes and possibly causing
poison.
Description: Dark Side.
FEAR/HORROR/INSANITY
Fear - Temporarily incapacitates or slows an enemy.
Horror - Temporarily incapacitates several enemies even further.
Insanity - Temporarily incapacitates several enemies even further.
Description: Dark Side.
SHOCK/FORCE LIGHTNING/FORCE STORM
Shock - Damages an enemy with Shock force powers.
Force Lightning - Damages few groups of enemies.
Force Storm - Severely damages several groups of enemies.
Description: Dark Side.
FORCE PUSH/FORCE WHIRLWIND/FORCE WAVE
Force Push - Force pushes enemies to the ground, causing damage, and
may render them incapacitated.
Force Whirlwind - Ensnares enemy in a whirlwind, causing damage and
incapacitating them.
Force Wave - Force pushes several enemies to the ground, causing
damage, and may incapacitate them.
Description: Both Sides.
DRAIN LIFE/DEATH FIELD
Drain Life - Damages enemy and heals you.
Death Field - Damages several enemies while healing you.
Description: Dark Side.
FORCE SUPPRESSION/FORCE BREACH
Force Suppression - Eliminates all first and second tier Force powers.
Individually affects Force Powers.
Force Breach - Cancels all active Force Powers. Individually affects
each Force Power.
Description: Both Sides.
THROW LIGHTSABER/ADVANCED THROW LIGHTSABER
Throw Lightsaber - Commences an attack using your lightsaber as a
throwing weapon causing damage.
Advanced Throw Lightsaber - Commences an attack using your lightsaber
as a throwing weapon, causing even further damage.
Description: Both Sides.
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