by trackstar on August 2nd, 2008

trackstar

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Can someone explain the whole patriots thing on mgs4 i have no idea i know it is goin 2 be long but if u do i will rate u high

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  • by L-dawg on August 8th, 2008

    L-dawg

    The Patriots, also known as the La-li-lu-le-lo, are a secret cabal, revealed in Metal Gear Solid 2, that control the United States of America. The group is initially revealed as an inner circle consisting of twelve people known as the The Wisemen's Committee. They initiate the construction of Arsenal Gear, and its A.I. GW, in order to censor the flow of digital information, and manipulate the events of the story through their trusted agent Revolver Ocelot. At the game's end, Snake acquires a disk containing the identities of the Wisemen's Committee and in the post-credits ending, Otacon examines the disk, he states that all members had been dead for about "a hundred years".

    In Metal Gear Solid 3, the Wisemen's Committee are actually the founding members of The Philosophers, a preceding organization which was formed at the end of World War I with the leaders of the major Allied powers of the United States, China and Bolshevik Russia entered a secret pact with a stated purpose of pooling money to rebuild countries affected by the war. After the original Wisemen died during the 1930s, their followers began fighting amongst themselves to inherit "The Philosophers' Legacy", a fund left by the original members, which becomes the central plot of MGS3. In the ending timeline, it is mentioned that the Patriots was formed by the American branch of The Philosophers after accumulating the missing fund.However, the ending of Metal Gear Solid: Portable Ops reveals that Ocelot was ordered by a mysterious man to "end" the American Philosophers. Ocelot kills his former employer, the DCI, and obtains documents containing the identities of the Philosophers, as well as the locations of their funds. The mysterious man contacts Ocelot and invites him to form part of his new organization, the Patriots. Ocelot agrees under the condition that Big Boss joins the organization as well.

    In Metal Gear Solid 4, the mysterious man is identified as Major Zero, who formed the organization with Big Boss and Ocelot, along with EVA, Sigint and Para-Medic. The organization was formed to fulfill The Boss's ideal of a unified world. However, Zero eventually grew too powerful and greedy. A fallout between Zero and Big Boss led to the group being split into two factions: with Ocelot and EVA on Big Boss's side; and Sigint and Para-Medic working for Zero. Para-Medic is revealed to be Dr. Clark, a character mentioned in Metal Gear Solid, who was killed by the Cyborg Ninja prior to the events of that game. Sigint became the DARPA Chief, a minor character in Metal Gear Solid who was killed by Ocelot. (According to EVA -- later called Big Mama -- both killings were intentionally done for the "pro-Big Boss" faction.) By the time of Metal Gear Solid 4, Zero is in a vegetative state, and the Patriots now consist of four computer AIs: GW, TJ, TR and AL (named after the U.S. Presidents depicted on Mount Rushmore), all controlled by a fifth proxy AI named JD (John Doe). Over time, the system evolved from simply maintaining economic and political systems into creating an entirely new world order, one which is based on war economies.

    The Patriots' network is shut down by a computer worm that used GW as a conduit to access the others created by Naomi and Sunny. With the deaths of Zero and Big Boss during the game's epilogue, the Patriots' demise is ensured.

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